// ASCollectionView. Created by Apptek Studios 2019

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate
{
	func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool
	{
		// Override point for customization after application launch.
		true
	}

	// MARK: UISceneSession Lifecycle

	func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration
	{
		// Called when a new scene session is being created.
		// Use this method to select a configuration to create the new scene with.
		UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
	}

	func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>)
	{
		// Called when the user discards a scene session.
		// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
		// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
	}
}
